The road changes every two thousand meters. The deeper halls move faster, the skyline becomes stranger, and the Sanctum gradually gives way to the stars.
Game Room · Endless Expedition
Relic Rush
A third-person descent through the Sanctum's forgotten roads. Change lanes, jump fallen masonry, slide beneath ancient mechanisms, and chase relic routes into increasingly impossible places.
The run now behaves more like a classic three-lane chase: relic trails guide the route, long celestial carriages force lane changes, barricades demand jumps, and hanging gates demand slides.
Preparing the Sanctum…